[gd_scene load_steps=5 format=2] [ext_resource path="res://blocks/star3.svg" type="Texture" id=1] [ext_resource path="res://blocks/abstract_brick_sprite.gd" type="Script" id=2] [ext_resource path="res://blocks/abstract_brick.tscn" type="PackedScene" id=3] [sub_resource type="AtlasTexture" id=1] resource_local_to_scene = true flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 0, 64, 64 ) [node name="Star" instance=ExtResource( 3 )] score = 300 max_hits = 3 [node name="Sprite" type="Sprite" parent="." index="0"] texture = SubResource( 1 ) script = ExtResource( 2 ) nb_lines = 1 [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="." index="1"] polygon = PoolVector2Array( 0, -32, 8, 0, 32, 32, 0, 16, -32, 32, -8, 0 ) [connection signal="brick_hit" from="." to="Sprite" method="_on_brick_hit"] [connection signal="color_set" from="." to="Sprite" method="_on_color_set"]