bricasse/screens
Feufochmar fc707b23f7 Add highscores saves and level selection. The levels are not played sequentially, but the level played can be choosen at start. 2021-11-07 21:16:26 +01:00
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NovaOval.ttf Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00
bricasse-loop.ogg Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00
bricasse-loop.ogg.import Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00
game_over_screen.gd Add highscores saves and level selection. The levels are not played sequentially, but the level played can be choosen at start. 2021-11-07 21:16:26 +01:00
game_over_screen.tscn Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00
game_screen.gd Add highscores saves and level selection. The levels are not played sequentially, but the level played can be choosen at start. 2021-11-07 21:16:26 +01:00
game_screen.tscn Add a new level (starfield), and display level name on the game screen. 2021-11-04 17:50:11 +01:00
jingle-end.ogg Change the end level jingle. 2021-11-01 19:09:13 +01:00
jingle-end.ogg.import Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00
level_select_screen.gd Add highscores saves and level selection. The levels are not played sequentially, but the level played can be choosen at start. 2021-11-07 21:16:26 +01:00
level_select_screen.tscn Add highscores saves and level selection. The levels are not played sequentially, but the level played can be choosen at start. 2021-11-07 21:16:26 +01:00
pause_screen.gd Experimenting with a gamepad. Use ui_accept/ui_menu in code. On my controller, start is button 7, not the one indicated by Godot. 2021-11-01 18:48:31 +01:00
pause_screen.tscn Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00
splash.svg Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00
splash.svg.import Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00
start_screen.gd Add highscores saves and level selection. The levels are not played sequentially, but the level played can be choosen at start. 2021-11-07 21:16:26 +01:00
start_screen.tscn Initial commit (should have been done earlier). 2021-09-19 23:35:49 +02:00