managems/Main.gd

21 lines
651 B
GDScript

extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
if Input.is_action_just_pressed("ui_up"):
$GemGrid.up()
elif Input.is_action_just_pressed("ui_down"):
$GemGrid.down()
elif Input.is_action_just_pressed("ui_left"):
$GemGrid.left()
elif Input.is_action_just_pressed("ui_right"):
$GemGrid.right()
elif Input.is_action_just_pressed("ui_accept"):
$GemGrid.select()
elif Input.is_action_just_pressed("ui_cancel"):
$GemGrid.cancel()