managems/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Control",
"class": "AbstractScreen",
"language": "GDScript",
"path": "res://screens/abstract_screen.gd"
}, {
"base": "Control",
"class": "Gem",
"language": "GDScript",
"path": "res://entities/gem.gd"
}, {
"base": "Reference",
"class": "LogicalGrid",
"language": "GDScript",
"path": "res://tools/logical_grid.gd"
}, {
"base": "Reference",
"class": "Random",
"language": "GDScript",
"path": "res://tools/random.gd"
} ]
_global_script_class_icons={
"AbstractScreen": "",
"Gem": "",
"LogicalGrid": "",
"Random": ""
}
[application]
config/name="ManaGems"
run/main_scene="res://Main.tscn"
config/icon="res://icon.png"
[display]
window/stretch/mode="2d"
window/stretch/aspect="keep"
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"