22 lines
507 B
GDScript3
22 lines
507 B
GDScript3
extends Node
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signal next_screen(screen_name)
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# Declare member variables here.
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func _ready():
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pass
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func init(hasWon, score):
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if hasWon:
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$Status.text = "Victory !"
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else:
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$Status.text = "Game Over !"
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$Score.text = "Score: %s" % score
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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if Input.is_action_just_pressed('ui_select') or Input.is_action_just_pressed('ui_cancel'):
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emit_signal("next_screen", "start")
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