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10 months ago | |
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ball | 2 years ago | |
blocks | 1 year ago | |
empty_level | 1 year ago | |
levels | 1 year ago | |
paddle | 2 years ago | |
screens | 1 year ago | |
tools | 1 year ago | |
.gitignore | 2 years ago | |
README.md | 2 years ago | |
default_env.tres | 2 years ago | |
export_presets.cfg | 10 months ago | |
icon.png | 2 years ago | |
icon.png.import | 2 years ago | |
main.gd | 1 year ago | |
main.tscn | 2 years ago | |
project.godot | 10 months ago | |
splash.png | 2 years ago | |
splash.png.import | 2 years ago |
README.md
Bricassé
Help Chacha break those bricks.
A little brick breaking game, mainly made to learn to use the Godot game engine.
Credits - Copyrights
© Feufochmar, 2021.
All files not listed below were made by Feufochmar, and are released under a Creative Commons CC BY-SA licence.
The file screens/NovaOval.ttf
was made by Wojciech Kalinowski "wmk69", and is released under the OFL (SIL Open Font License). Website
Development
Adding a new level
Inherit from levels/base_level.tscn
and add blocks.
Adding a new block
Inherit from blocks/abstract_brick.tscn
, then :
- add a Sprite, and associate the script
blocks/abstract_brick_sprite.gd
to it. - add a Collision shape